# Key Terms — Non-Digital Games Analysis (Board & Card Games)

- Link: https://doss.academy/course-2-game-design-development-principles/unit-1-foundations-of-game-design-gaming-history/lesson-2-non-digital-games-analysis-board-card-games/key-terms/
- Published: 2026-10-18T12:27:26-04:00
- Author: matthew.leffler@jefferson.kyschools.us

Course 2: Game Design & Development Principles / Unit 1: Foundations of Game Design&
Gaming History / Lesson 2: Non-Digital Games Analysis (Board & Card Games)

## Vocabulary focus

Non-Digital Game, Game Mechanics, Turn Structure, Rule Set, Abstraction, Victory
Condition, Dice/Card Systems, Play Space, Token, Board Game

## Build your glossary

For each term or concept, write an explanation in your own words and add an example
from this lesson. Check your explanation against the lesson resources.

  |  Term or concept |  My explanation |  Example |  
   |  ________________ |  ________________ |  ________________ |  
 |  ________________ |  ________________ |  ________________ |

## Resources

 * [Open CodeHS course lesson explorer (opens in a new tab)](https://codehs.com/course/21074/explore?lang=en)
