# Key Terms — Game Math — Vectors, Order of Operations, & Translating Formulas to Code

- Link: https://doss.academy/course-2-game-design-development-principles/unit-10-logic-boolean-operators-math-for-game-developers-c2u10/lesson-4-game-math-vectors-order-of-operations-translating-formulas-to-code/key-terms/
- Published: 2026-10-18T12:29:23-04:00
- Author: matthew.leffler@jefferson.kyschools.us

Course 2: Game Design & Development Principles / Unit 10: Logic, Boolean Operators&
Math for Game Developers / Lesson 4: Game Math — Vectors, Order of Operations, &
Translating Formulas to Code

## Vocabulary focus

Vector, Velocity, Order of Operations, PEMDAS, Distance Formula, Cartesian Plane,
Trigonometry, Scalar, Magnitude, Code Translation

## Build your glossary

For each term or concept, write an explanation in your own words and add an example
from this lesson. Check your explanation against the lesson resources.

  |  Term or concept |  My explanation |  Example |  
   |  ________________ |  ________________ |  ________________ |  
 |  ________________ |  ________________ |  ________________ |

## Resources

 * [Open CodeHS course lesson explorer (opens in a new tab)](https://codehs.com/course/21074/explore?lang=en)
