# Student Handout — Game Math — Vectors, Order of Operations, & Translating Formulas to Code

- Link: https://doss.academy/course-2-game-design-development-principles/unit-10-logic-boolean-operators-math-for-game-developers-c2u10/lesson-4-game-math-vectors-order-of-operations-translating-formulas-to-code/student-handout/
- Published: 2026-10-18T12:29:23-04:00
- Author: matthew.leffler@jefferson.kyschools.us

Course 2: Game Design & Development Principles / Unit 10: Logic, Boolean Operators&
Math for Game Developers / Lesson 4: Game Math — Vectors, Order of Operations, &
Translating Formulas to Code

## Game Math & Vector Formulas Worksheet.

Name: ____________________ Date: ____________________

## Explore and practice

Vector math presentation, distance formula-to-code translation lab, and order of
operations drill.

## Record your work

Describe what you tried, show your work or attach your artifact, and explain what
your evidence demonstrates.

________________________________________________________________

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## Use the vocabulary

Vector, Velocity, Order of Operations, PEMDAS, Distance Formula, Cartesian Plane,
Trigonometry, Scalar, Magnitude, Code Translation

Use relevant terms above to explain one part of your work.

## Check and reflect

 * I completed the assigned activity and recorded my work.
 * I used lesson vocabulary accurately.
 * I can explain one thing I learned and one question I still have.

## Resources

 * [Open CodeHS course lesson explorer (opens in a new tab)](https://codehs.com/course/21074/explore?lang=en)
