# Key Terms — Destroying Tiles — Conditions and Algorithm Validation

- Link: https://doss.academy/course-2-game-design-development-principles/unit-10-logic-boolean-operators-math-for-game-developers-c2u10/lesson-7-destroying-tiles-conditions-and-algorithm-validation-c2u10l7/key-terms/
- Published: 2026-10-18T12:29:23-04:00
- Author: matthew.leffler@jefferson.kyschools.us

Course 2: Game Design & Development Principles / Unit 10: Logic, Boolean Operators&
Math for Game Developers / Lesson 7: Destroying Tiles — Conditions and Algorithm
Validation

## Vocabulary focus

Condition, tile, collision, algorithm, validation

## Build your glossary

For each term or concept, write an explanation in your own words and add an example
from this lesson. Check your explanation against the lesson resources.

  |  Term or concept |  My explanation |  Example |  
   |  ________________ |  ________________ |  ________________ |  
 |  ________________ |  ________________ |  ________________ |

## Resources

 * [Browse the exact module and lesson (opens in a new tab)](https://codehs.com/course/21074/explore?lang=en)
