# Key Terms — Delivering a Game Showcase & Peer Playtest Feedback Presentation

- Link: https://doss.academy/course-2-game-design-development-principles/unit-12-presenting-deliverables-to-an-audience-game-pitch-c2u12/lesson-3-delivering-a-game-showcase-peer-playtest-feedback-presentation/key-terms/
- Published: 2026-10-18T12:29:57-04:00
- Author: matthew.leffler@jefferson.kyschools.us

Course 2: Game Design & Development Principles / Unit 12: Presenting Deliverables
To An Audience & Game Pitch / Lesson 3: Delivering a Game Showcase & Peer Playtest
Feedback Presentation

## Vocabulary focus

Game Showcase, Presentation Delivery, Public Speaking, Peer Feedback, Critical Reception,
Mock Pitch, Presentation Rubric, Q&A Session, Live Demo, Visual Communication

## Build your glossary

For each term or concept, write an explanation in your own words and add an example
from this lesson. Check your explanation against the lesson resources.

  |  Term or concept |  My explanation |  Example |  
   |  ________________ |  ________________ |  ________________ |  
 |  ________________ |  ________________ |  ________________ |

## Resources

 * [Open CodeHS course lesson explorer (opens in a new tab)](https://codehs.com/course/21074/explore?lang=en)
