# Key Terms — Game Genres & Mechanics Mapping

- Link: https://doss.academy/course-2-game-design-development-principles/unit-2-game-genres-critical-game-analysis/lesson-1-game-genres-mechanics-mapping/key-terms/
- Published: 2026-10-18T12:27:26-04:00
- Author: matthew.leffler@jefferson.kyschools.us

Course 2: Game Design & Development Principles / Unit 2: Game Genres & Critical 
Game Analysis / Lesson 1: Game Genres & Mechanics Mapping

## Vocabulary focus

Platformer, RTS, 4X Strategy, RPG, FPS, Game Genre, Core Mechanics, Mechanics Mapping,
Sub-genre, Gameplay Loop

## Build your glossary

For each term or concept, write an explanation in your own words and add an example
from this lesson. Check your explanation against the lesson resources.

  |  Term or concept |  My explanation |  Example |  
   |  ________________ |  ________________ |  ________________ |  
 |  ________________ |  ________________ |  ________________ |

## Resources

 * **Do Gamers Know What They Like?**
 * YouTube loads only when you press play.
 * [Watch on YouTube (opens in a new tab)](https://www.youtube.com/watch?v=gCjHipuMir8)
 * [Open CodeHS course lesson explorer (opens in a new tab)](https://codehs.com/course/21074/explore?lang=en)
