# Student Handout — Game Genres & Mechanics Mapping

- Link: https://doss.academy/course-2-game-design-development-principles/unit-2-game-genres-critical-game-analysis/lesson-1-game-genres-mechanics-mapping/student-handout/
- Published: 2026-10-18T12:27:26-04:00
- Author: matthew.leffler@jefferson.kyschools.us

Course 2: Game Design & Development Principles / Unit 2: Game Genres & Critical 
Game Analysis / Lesson 1: Game Genres & Mechanics Mapping

## Genre Taxonomy & Mechanics Mapping Worksheet.

Name: ____________________ Date: ____________________

## Explore and practice

Genre matrix presentation, gameplay footage breakdown, 4X strategy case studies,
and mechanics sorting exercise. CainOnGames video: Do Gamers Know What They Like?(
discussion and analysis).

## Record your work

Describe what you tried, show your work or attach your artifact, and explain what
your evidence demonstrates.

________________________________________________________________

________________________________________________________________

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## Use the vocabulary

Platformer, RTS, 4X Strategy, RPG, FPS, Game Genre, Core Mechanics, Mechanics Mapping,
Sub-genre, Gameplay Loop

Use relevant terms above to explain one part of your work.

## Check and reflect

 * I completed the assigned activity and recorded my work.
 * I used lesson vocabulary accurately.
 * I can explain one thing I learned and one question I still have.

## Resources

 * **Do Gamers Know What They Like?**
 * YouTube loads only when you press play.
 * [Watch on YouTube (opens in a new tab)](https://www.youtube.com/watch?v=gCjHipuMir8)
 * [Open CodeHS course lesson explorer (opens in a new tab)](https://codehs.com/course/21074/explore?lang=en)
