# Watch & Explore: Defining Player Experience & Core Loops (Action → Feedback → Improvement)

- Link: https://doss.academy/course-2-game-design-development-principles/unit-4-game-design-core-loop-systems/lesson-1-defining-player-experience-core-loops-action-%e2%86%92-feedback-%e2%86%92-improvement/watch-and-explore-2/
- Published: 2026-10-18T13:23:27-04:00
- Author: matthew.leffler@jefferson.kyschools.us

Use these shared materials for this lesson. Download blank handouts as needed; submit
completed work in Google Classroom.

## Lesson assets

### Play, Analyze, Design: The Core Loop

![Play, Analyze, Design: The Core Loop](https://doss.academy/wp-content/uploads/
2026/10/doss-core-loop-infographic.png)

[Open Play, Analyze, Design: The Core Loop (PNG · new tab)](https://doss.academy/wp-content/uploads/2026/10/doss-core-loop-infographic.png)

### Game Design Core Loops

[Open Game Design Core Loops (MP4 · new tab)](https://doss.academy/wp-content/uploads/2026/10/doss-core-loops-video.mp4)

[Open Game Design Core Loops (MP4 · new tab)](https://doss.academy/wp-content/uploads/2026/10/doss-core-loops-video.mp4)
