# Key Terms — Branching Narratives & Choice Architecture

- Link: https://doss.academy/course-2-game-design-development-principles/unit-5-game-design-storytelling-nonlinear-narratives/lesson-2-branching-narratives-choice-architecture/key-terms/
- Published: 2026-10-18T12:28:05-04:00
- Author: matthew.leffler@jefferson.kyschools.us

Course 2: Game Design & Development Principles / Unit 5: Game Design Storytelling&
Nonlinear Narratives / Lesson 2: Branching Narratives & Choice Architecture

## Vocabulary focus

Branching Narrative, Choice Architecture, Illusion of Choice, Consequence, Narrative
Tree, Moral Alignment, Multiple Endings, Player Agency, Decision Point, Dialogue
Tree

## Build your glossary

For each term or concept, write an explanation in your own words and add an example
from this lesson. Check your explanation against the lesson resources.

  |  Term or concept |  My explanation |  Example |  
   |  ________________ |  ________________ |  ________________ |  
 |  ________________ |  ________________ |  ________________ |

## Resources

 * **The Origin of Reactivity**
 * YouTube loads only when you press play.
 * [Watch on YouTube (opens in a new tab)](https://www.youtube.com/watch?v=u0pJN3jpUjQ)
 * [Open CodeHS course lesson explorer (opens in a new tab)](https://codehs.com/course/21074/explore?lang=en)
