# Key Terms — Categories of Game Mechanics & Victory Conditions

- Link: https://doss.academy/course-2-game-design-development-principles/unit-6-game-design-mechanics-rules-documentation/lesson-1-categories-of-game-mechanics-victory-conditions/key-terms/
- Published: 2026-10-18T12:28:06-04:00
- Author: matthew.leffler@jefferson.kyschools.us

Course 2: Game Design & Development Principles / Unit 6: Game Design Mechanics, 
Rules & Documentation / Lesson 1: Categories of Game Mechanics & Victory Conditions

## Vocabulary focus

Game Mechanics, Victory Condition, Movement Mechanic, Combat System, Objective, 
Loss Condition, Mechanics Taxonomy, Primary Mechanic, Secondary Mechanic, Rule Trigger

## Build your glossary

For each term or concept, write an explanation in your own words and add an example
from this lesson. Check your explanation against the lesson resources.

  |  Term or concept |  My explanation |  Example |  
   |  ________________ |  ________________ |  ________________ |  
 |  ________________ |  ________________ |  ________________ |

## Resources

 * [Open CodeHS course lesson explorer (opens in a new tab)](https://codehs.com/course/21074/explore?lang=en)
