# Key Terms — Translating Paper Rules into Digital Game Structures

- Link: https://doss.academy/course-2-game-design-development-principles/unit-7-transferring-a-paper-prototype-into-a-digital-game/lesson-3-translating-paper-rules-into-digital-game-structures/key-terms/
- Published: 2026-10-18T12:28:46-04:00
- Author: matthew.leffler@jefferson.kyschools.us

Course 2: Game Design & Development Principles / Unit 7: Transferring a Paper Prototype
into A Digital Game / Lesson 3: Translating Paper Rules into Digital Game Structures

## Vocabulary focus

Digital Translation, Pseudocode Logic, State Machine, Randomization, Game Engine
Setup, Rule Encoding, Digital Prototype, Variable State, Logic Conversion, Event
Trigger

## Build your glossary

For each term or concept, write an explanation in your own words and add an example
from this lesson. Check your explanation against the lesson resources.

  |  Term or concept |  My explanation |  Example |  
   |  ________________ |  ________________ |  ________________ |  
 |  ________________ |  ________________ |  ________________ |

## Resources

 * [Open CodeHS course lesson explorer (opens in a new tab)](https://codehs.com/course/21074/explore?lang=en)
