# Student Handout — Jumper — Platform Design and Level Iteration

- Link: https://doss.academy/course-2-game-design-development-principles/unit-7-transferring-a-paper-prototype-into-a-digital-game/lesson-6-jumper-platform-design-and-level-iteration-c2u7l6/student-handout/
- Published: 2026-10-18T12:28:46-04:00
- Author: matthew.leffler@jefferson.kyschools.us

Course 2: Game Design & Development Principles / Unit 7: Transferring a Paper Prototype
into A Digital Game / Lesson 6: Jumper — Platform Design and Level Iteration

## Lesson activity worksheet

Name: ____________________ Date: ____________________

## Explore and practice

Investigate the lesson topic using the resources and activity assigned by your teacher.
Record your process and evidence below.

## Record your work

Describe what you tried, show your work or attach your artifact, and explain what
your evidence demonstrates.

________________________________________________________________

________________________________________________________________

________________________________________________________________

## Use the vocabulary

Jumper — Platform Design and Level Iteration

Use relevant terms above to explain one part of your work.

## Check and reflect

 * I completed the assigned activity and recorded my work.
 * I used lesson vocabulary accurately.
 * I can explain one thing I learned and one question I still have.

## Resources

 * [Browse the exact module and lesson (opens in a new tab)](https://codehs.com/course/21074/explore?lang=en)
