# Student Handout — Elements & Principles of Visual Design in Games

- Link: https://doss.academy/course-2-game-design-development-principles/unit-8-visual-design-2d-game-design-game-ui-art/lesson-1-elements-principles-of-visual-design-in-games/student-handout/
- Published: 2026-10-18T12:28:46-04:00
- Author: matthew.leffler@jefferson.kyschools.us

Course 2: Game Design & Development Principles / Unit 8: Visual Design & 2D Game
Design (Game UI & Art) / Lesson 1: Elements & Principles of Visual Design in Games

## Visual Design Principles Cheat Sheet.

Name: ____________________ Date: ____________________

## Explore and practice

Visual principles lecture, color theory lab, and screenshot critique exercise.

## Record your work

Describe what you tried, show your work or attach your artifact, and explain what
your evidence demonstrates.

________________________________________________________________

________________________________________________________________

________________________________________________________________

## Use the vocabulary

Visual Design, Color Contrast, Focal Point, Color Theory, Palette, Visual Balance,
Scale, Texture, Line, Composition

Use relevant terms above to explain one part of your work.

## Check and reflect

 * I completed the assigned activity and recorded my work.
 * I used lesson vocabulary accurately.
 * I can explain one thing I learned and one question I still have.
