# Student Handout — Game Engines Overview (Godot Engine, Scratch, GDevelop)

- Link: https://doss.academy/course-2-game-design-development-principles/unit-9-intro-webdesign-editors-wordpress-game-tools-c2u9/lesson-2-game-engines-overview-godot-engine-scratch-gdevelop/student-handout/
- Published: 2026-10-18T12:29:22-04:00
- Author: matthew.leffler@jefferson.kyschools.us

Course 2: Game Design & Development Principles / Unit 9: Intro Webdesign Editors,
WordPress & Game Tools / Lesson 2: Game Engines Overview (Godot Engine, Scratch,
GDevelop)

## Game Engine Feature Comparison Matrix.

Name: ____________________ Date: ____________________

## Explore and practice

Engine feature comparison presentation, node system walkthrough, and sample scene
setup.

## Record your work

Describe what you tried, show your work or attach your artifact, and explain what
your evidence demonstrates.

________________________________________________________________

________________________________________________________________

________________________________________________________________

## Use the vocabulary

Game Engine, Godot Engine, Scratch, GDevelop, Physics Engine, Renderer, Node System,
Scene Tree, Asset Import, Scripting Engine

Use relevant terms above to explain one part of your work.

## Check and reflect

 * I completed the assigned activity and recorded my work.
 * I used lesson vocabulary accurately.
 * I can explain one thing I learned and one question I still have.

## Resources

 * [Open CodeHS course lesson explorer (opens in a new tab)](https://codehs.com/course/21074/explore?lang=en)
