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Student Handout — Game Genres & Mechanics Mapping

Course 2: Game Design & Development Principles / Unit 2: Game Genres & Critical Game Analysis / Lesson 1: Game Genres & Mechanics Mapping

Genre Taxonomy & Mechanics Mapping Worksheet.

Name: ____________________ Date: ____________________

Explore and practice

Genre matrix presentation, gameplay footage breakdown, 4X strategy case studies, and mechanics sorting exercise. CainOnGames video: Do Gamers Know What They Like? (discussion and analysis).

Record your work

Describe what you tried, show your work or attach your artifact, and explain what your evidence demonstrates.

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Use the vocabulary

Platformer, RTS, 4X Strategy, RPG, FPS, Game Genre, Core Mechanics, Mechanics Mapping, Sub-genre, Gameplay Loop

Use relevant terms above to explain one part of your work.

Check and reflect

  • I completed the assigned activity and recorded my work.
  • I used lesson vocabulary accurately.
  • I can explain one thing I learned and one question I still have.

Resources

Discuss and submit in Google Classroom

Use this site to read, watch, and get shared learning materials. Keep completed work, questions, and comments in your class on Google Classroom.

Open Google Classroom

Choose your class and the assignment named by your teacher.

KDE student outcomes

Lesson-specific planned alignment · Course 113605

View aligned outcomes (2)
  • #4 Describe the different game genres.
  • #34 Compare and contrast categories of game mechanics.

Alignment from Master Lesson Plans v3.5. These are instructional targets; completing a resource does not by itself establish mastery.