Student Handout — Game Genres & Mechanics Mapping
Course 2: Game Design & Development Principles / Unit 2: Game Genres & Critical Game Analysis / Lesson 1: Game Genres & Mechanics Mapping
Genre Taxonomy & Mechanics Mapping Worksheet.
Name: ____________________ Date: ____________________
Explore and practice
Genre matrix presentation, gameplay footage breakdown, 4X strategy case studies, and mechanics sorting exercise. CainOnGames video: Do Gamers Know What They Like? (discussion and analysis).
Record your work
Describe what you tried, show your work or attach your artifact, and explain what your evidence demonstrates.
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Use the vocabulary
Platformer, RTS, 4X Strategy, RPG, FPS, Game Genre, Core Mechanics, Mechanics Mapping, Sub-genre, Gameplay Loop
Use relevant terms above to explain one part of your work.
Check and reflect
- I completed the assigned activity and recorded my work.
- I used lesson vocabulary accurately.
- I can explain one thing I learned and one question I still have.
Resources
Do Gamers Know What They Like?
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Watch on YouTube (opens in a new tab)- Open CodeHS course lesson explorer (opens in a new tab)