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Lesson 3: Introduction to OOP — Classes, Objects, Attributes, & Methods

Use the lesson materials below in the order your teacher assigns.

OOP foundations lecture, class constructor (__init__) modeling, and instance method lab.

Learning materials

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KDE student outcomes

Unit-level context for this lesson · Course 110201

View aligned outcomes (3)
  • #7 Design and develop programs that use effective error and exception handling.
  • #10 Design and develop programs that implement fundamental features that are unique to the language studied.
  • #11 Design and develop programs using object-oriented programming features, if applicable to the language studied.

Alignment from Master Lesson Plans v3.5. These are instructional targets; completing a resource does not by itself establish mastery.