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Unit 6: Game Design Mechanics, Rules & Documentation

Turn your game ideas into professional blueprints! Learn how to define victory conditions, design intuitive user experiences (UX), and write complete Game Design Documents (GDD) like industry pros.

Learning goals

  • I can categorize game mechanics and establish clear victory conditions.
  • I can evaluate user experience (UX) and write unambiguous rulebooks.
  • I can author a comprehensive Game Design Document (GDD).

Unit project

Comprehensive Game Design Document (GDD).

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KDE student outcomes

Unit-level planned alignment · Course 113605

View aligned outcomes (10)
  • #23 Create rules for a game.
  • #26 Explain the importance of usability and how it impacts user experience.
  • #28 Research various styles of game documentation.
  • #29 Develop a technical design document (TDD).
  • #30 Describe components of a game design document (GDD).
  • #31 Produce a game design document.
  • #34 Compare and contrast categories of game mechanics.
  • #35 Research victory condition mechanics of a game.
  • #36 Discuss the relationship between game mechanics and game complexity and interactions.
  • #37 Incorporate game mechanics into a game.

Alignment from Master Lesson Plans v3.5. These are instructional targets; completing a resource does not by itself establish mastery.