Lesson 2: Playtesting Logic & Gathering Player Agency Feedback
Use the lesson materials below in the order your teacher assigns.
Playtest protocol presentation, silent playtest observation lab, and feedback synthesis. CainOnGames video: Fix Design Problems in Four Steps (discussion and analysis).
Resources
Fix Design Problems in Four Steps
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Learning materials
Key Terms — Playtesting Logic & Gathering Player Agency Feedback
Student Handout — Playtesting Logic & Gathering Player Agency Feedback
More resources
Textbook reading
Game Development Essentials (Novak). Page numbers are the printed page numbers in the book.
- Ch. 11 Production & Management: Prototype to Beta (pp. 354-361)
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KDE student outcomes
Unit-level context for this lesson · Course 113605
View aligned outcomes (3)
- #14 Identify the tools to develop a game (engine, application program interface [API], digital content creation tools, editors).
- #20 Explore the components of game structure.
- #37 Incorporate game mechanics into a game.
Alignment from Master Lesson Plans v3.5. These are instructional targets; completing a resource does not by itself establish mastery.