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Lesson 2: Playtesting Logic & Gathering Player Agency Feedback

Use the lesson materials below in the order your teacher assigns.

Playtest protocol presentation, silent playtest observation lab, and feedback synthesis. CainOnGames video: Fix Design Problems in Four Steps (discussion and analysis).

Resources

Learning materials

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Textbook reading

Game Development Essentials (Novak). Page numbers are the printed page numbers in the book.

  • Ch. 11 Production & Management: Prototype to Beta (pp. 354-361)

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KDE student outcomes

Unit-level context for this lesson · Course 113605

View aligned outcomes (3)
  • #14 Identify the tools to develop a game (engine, application program interface [API], digital content creation tools, editors).
  • #20 Explore the components of game structure.
  • #37 Incorporate game mechanics into a game.

Alignment from Master Lesson Plans v3.5. These are instructional targets; completing a resource does not by itself establish mastery.