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Unit 1: Foundations of Game Design & Gaming History

Ever wonder how arcade classics laid the groundwork for modern 3D games? In this unit, you will study game history, break down non-digital board games, and learn essential terminology used by real game studios.

Learning goals

  • I can trace the technological evolution of video game hardware across console generations.
  • I can deconstruct non-digital board/card games into isolated mechanics and rules.
  • I can define industry terminology and acronyms (HUD, NPC, Hitbox) accurately.

Unit project

Non-Digital Game Mechanics Deconstruction & Evolution Paper.

Resources

Discuss and submit in Google Classroom

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KDE student outcomes

Unit-level planned alignment · Course 113605

View aligned outcomes (4)
  • #1 Explain the history of computing technologies that impact the game development industry.
  • #2 Explore non-digital games.
  • #3 Research the evolution of video games.
  • #13 Define common terminology and its acronyms.

Alignment from Master Lesson Plans v3.5. These are instructional targets; completing a resource does not by itself establish mastery.