Lesson 3: Game UI/UX Layout (Heads-Up Displays, Menus, Health Bars)
Use the lesson materials below in the order your teacher assigns.
HUD layout walkthrough, UI wireframing lab, and user readability test.
Resources
Learning materials
Key Terms — Game UI/UX Layout (Heads-Up Displays, Menus, Health Bars)
Student Handout — Game UI/UX Layout (Heads-Up Displays, Menus, Health Bars)
Discuss and submit in Google Classroom
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KDE student outcomes
Lesson-specific planned alignment · Course 113605
View aligned outcomes (3)
- #17 Explain the principles of visual design.
- #18 Explain the elements of design.
- #26 Explain the importance of usability and how it impacts user experience.
Alignment from Master Lesson Plans v3.5. These are instructional targets; completing a resource does not by itself establish mastery.