Doss Academy
Skip to learning content

Unit 11: Intellectual Property, Ethics & DRM in Gaming

Choose a lesson below to begin.

Unit project

Game Licensing & Legal Compliance Dossier.

Discuss and submit in Google Classroom

Use this site to read, watch, and get shared learning materials. Keep completed work, questions, and comments in your class on Google Classroom.

Open Google Classroom

Choose your class and the assignment named by your teacher.

KDE student outcomes

Unit-level planned alignment · Course 113605

View aligned outcomes (11)
  • #46 Research laws that govern intellectual property in diverse forms.
  • #47 Evaluate Creative Commons and open-source licensure.
  • #48 Cite the boundaries of third-party work.
  • #49 Explain copyright, trademarks, and other intellectual property protection.
  • #50 Explain the invasion of privacy in the use of technology.
  • #51 Model acceptable security practices.
  • #52 Explore the issues of piracy and digital rights management (DRM).
  • #53 Analyze your digital footprint.
  • #54 Discuss social responsibility and issues concerning gaming.
  • #55 Model legal and ethical use of information.
  • #56 Identify key elements of non-disclosure agreements (NDA) and contracts.

Alignment from Master Lesson Plans v3.5. These are instructional targets; completing a resource does not by itself establish mastery.