Lesson 2: System Mapping, Dependencies, and Cause-and-Effect Logic (IFTT)
Use the lesson materials below in the order your teacher assigns.
System mapping walkthrough, dependency chart exercise, and logic chain creation. CainOnGames video: The Origin of Reactivity (discussion and analysis).
Resources
The Origin of Reactivity
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Learning materials
Key Terms — System Mapping, Dependencies, and Cause-and-Effect Logic (IFTT)
Student Handout — System Mapping, Dependencies, and Cause-and-Effect Logic (IFTT)
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KDE student outcomes
Lesson-specific planned alignment · Course 113605
View aligned outcomes (3)
- #20 Explore the components of game structure.
- #38 Explain basic logic statements such as if/then and cause/effect.
- #45 Use logical thinking to create a diagram of code execution.
Alignment from Master Lesson Plans v3.5. These are instructional targets; completing a resource does not by itself establish mastery.