Key Terms — Building a 2D Canvas and Coordinate System
Course 2: Game Design & Development Principles / Unit 8: Visual Design & 2D Game Design (Game UI & Art) / Lesson 4: Building a 2D Canvas and Coordinate System
Vocabulary focus
Canvas, coordinate system, x-axis, y-axis, origin
Build your glossary
For each term or concept, write an explanation in your own words and add an example from this lesson. Check your explanation against the lesson resources.
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Resources
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KDE student outcomes
Unit-level context for this lesson · Course 113605
View aligned outcomes (3)
- #17 Explain the principles of visual design.
- #18 Explain the elements of design.
- #19 Analyze artwork/designs for specific design theories.
Alignment from Master Lesson Plans v3.5. These are instructional targets; completing a resource does not by itself establish mastery.