Key Terms — JavaScript Game Tools Workshop
Course 2: Game Design & Development Principles / Unit 9: Intro Webdesign Editors, WordPress & Game Tools / Lesson 3: JavaScript Game Tools Workshop
Vocabulary focus
JavaScript, game loop, event, input, function
Build your glossary
For each term or concept, write an explanation in your own words and add an example from this lesson. Check your explanation against the lesson resources.
| Term or concept |
My explanation |
Example |
| ________________ |
________________ |
________________ |
| ________________ |
________________ |
________________ |
Resources
Discuss and submit in Google Classroom
Use this site to read, watch, and get shared learning materials. Keep completed work, questions, and comments in your class on Google Classroom.
Open Google ClassroomChoose your class and the assignment named by your teacher.
KDE student outcomes
Unit-level context for this lesson · Course 113605
View aligned outcomes (2)
- #14 Identify the tools to develop a game (engine, application program interface [API], digital content creation tools, editors).
- #15 Communicate both in writing and verbally using appropriate industry terminology.
Alignment from Master Lesson Plans v3.5. These are instructional targets; completing a resource does not by itself establish mastery.