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Key Terms — JavaScript Game Tools Workshop

Course 2: Game Design & Development Principles / Unit 9: Intro Webdesign Editors, WordPress & Game Tools / Lesson 3: JavaScript Game Tools Workshop

Vocabulary focus

JavaScript, game loop, event, input, function

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For each term or concept, write an explanation in your own words and add an example from this lesson. Check your explanation against the lesson resources.

Term or concept My explanation Example
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Resources

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KDE student outcomes

Unit-level context for this lesson · Course 113605

View aligned outcomes (2)
  • #14 Identify the tools to develop a game (engine, application program interface [API], digital content creation tools, editors).
  • #15 Communicate both in writing and verbally using appropriate industry terminology.

Alignment from Master Lesson Plans v3.5. These are instructional targets; completing a resource does not by itself establish mastery.