Key Terms — Game Math — Vectors, Order of Operations, & Translating Formulas to Code
Course 2: Game Design & Development Principles / Unit 10: Logic, Boolean Operators & Math for Game Developers / Lesson 4: Game Math — Vectors, Order of Operations, & Translating Formulas to Code
Vocabulary focus
Vector, Velocity, Order of Operations, PEMDAS, Distance Formula, Cartesian Plane, Trigonometry, Scalar, Magnitude, Code Translation
Build your glossary
For each term or concept, write an explanation in your own words and add an example from this lesson. Check your explanation against the lesson resources.
| Term or concept | My explanation | Example |
|---|---|---|
| ________________ | ________________ | ________________ |
| ________________ | ________________ | ________________ |