Key Terms — Roles in the Game Industry (Designer, Developer, Artist, Sound Designer, QA, Producer, Indie Dev)
Course 2: Game Design & Development Principles / Unit 3: CS Career Options, Pathways & Industry Roles / Lesson 1: Roles in the Game Industry (Designer, Developer, Artist, Sound Designer, QA, Producer, Indie Dev)
Vocabulary focus
Game Designer, Game Developer, Game Artist, Sound Designer, QA Tester, Producer, Indie Developer, Development Pipeline, Studio Roles, Specialization
Build your glossary
For each term or concept, write an explanation in your own words and add an example from this lesson. Check your explanation against the lesson resources.
| Term or concept | My explanation | Example |
|---|---|---|
| ________________ | ________________ | ________________ |
| ________________ | ________________ | ________________ |
Resources
Success Has Many Fathers and Failure Is an Orphan
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