Key Terms — Mapping Stories to Visual Flowcharts
Course 2: Game Design & Development Principles / Unit 5: Game Design Storytelling & Nonlinear Narratives / Lesson 3: Mapping Stories to Visual Flowcharts
Vocabulary focus
Story Flowchart, Dialogue Node, Narrative Script, Logic Graph, Scripting, Branching Path, Decision Node, Game Scriptwriter, Narrative Engine, Variable Tracking
Build your glossary
For each term or concept, write an explanation in your own words and add an example from this lesson. Check your explanation against the lesson resources.
| Term or concept | My explanation | Example |
|---|---|---|
| ________________ | ________________ | ________________ |
| ________________ | ________________ | ________________ |