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Lesson Notes — Peripherals, Ports, & Connections

Course 1: Computer Literacy / Unit 2: PC Hardware & System Architecture / Lesson 2: Peripherals, Ports, & Connections

Lesson overview

A computer on its own cannot do much. It needs devices to put information in, devices to show results, and cables or wireless links to tie everything together. This lesson helps you match the right device to the right port.

Peripherals

A peripheral is a device you connect to a computer. An input device sends information in, such as a keyboard, mouse, scanner, or microphone. An output device sends information out, such as a monitor, speakers, or printer.

Common ports and connections

Connection What it is used for
USB Keyboards, mice, flash drives, phones, and many other devices. USB-C is a small, reversible connector that works either way up.
HDMI Sends both video and sound to a monitor or TV.
DisplayPort Sends video, and sound, to computer monitors. Common on PC graphics cards.
Ethernet A wired connection to a network, often steadier than Wi-Fi.
Bluetooth A short-range wireless link for headphones, keyboards, and speakers.

Adapters and expansion

  • A dongle is a small adapter or receiver that plugs into a port. For example, a wireless mouse may use a tiny USB receiver, and a USB-C to HDMI adapter lets a thin laptop use a monitor.
  • An expansion slot is a socket on the motherboard where you can add a card, such as a graphics card, to give the computer new abilities.

When a device does not work

Use the troubleshooting steps from Unit 1. Is the cable fully pushed in? Are you using the right port? Does the device need to be turned on or paired? Try restarting the device, then the computer.

Check your understanding

  1. Is a printer an input device or an output device? What about a touchscreen?
  2. You want to connect a laptop to a TV for a presentation. Which connection might you use?
  3. Your Bluetooth headphones will not play sound. List two things you would check.

Use this lesson’s Key Terms page to build your glossary.

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KDE student outcomes

Unit-level context for this lesson · Course 110110

View aligned outcomes (2)
  • #1 Describe basic computer functions and use correct computer terminology.
  • #7 Explain the difference between application, programming, system, and utility software.

Alignment from Master Lesson Plans v3.5. These are instructional targets; completing a resource does not by itself establish mastery.