Doss Academy
Skip to learning content

Student Handout — History & Evolution of Video Games

Course 2: Game Design & Development Principles / Unit 1: Foundations of Game Design & Gaming History / Lesson 1: History & Evolution of Video Games

Video Game Generation Timeline & Tech Sheet.

Name: ____________________ Date: ____________________

Explore and practice

Console generation timeline presentation, legacy gameplay analysis, and hardware evolution exercise.

Record your work

Describe what you tried, show your work or attach your artifact, and explain what your evidence demonstrates.

________________________________________________________________

________________________________________________________________

________________________________________________________________

Use the vocabulary

Arcade, Console Generation, Hardware Limitation, Vector Graphics, Bit-Depth, Sprite, Microprocessor, ROM, Home Console, Evolution

Use relevant terms above to explain one part of your work.

Check and reflect

  • I completed the assigned activity and recorded my work.
  • I used lesson vocabulary accurately.
  • I can explain one thing I learned and one question I still have.

Resources

Discuss and submit in Google Classroom

Use this site to read, watch, and get shared learning materials. Keep completed work, questions, and comments in your class on Google Classroom.

Open Google Classroom

Choose your class and the assignment named by your teacher.

KDE student outcomes

Lesson-specific planned alignment · Course 113605

View aligned outcomes (2)
  • #1 Explain the history of computing technologies that impact the game development industry.
  • #3 Research the evolution of video games.

Alignment from Master Lesson Plans v3.5. These are instructional targets; completing a resource does not by itself establish mastery.