Key Terms — Interactive Core Loop Lab — Input, Update, Feedback
Course 2: Game Design & Development Principles / Unit 4: Game Design Core Loop & Systems / Lesson 4: Interactive Core Loop Lab — Input, Update, Feedback
Vocabulary focus
Input, update, feedback, core loop, game state
Build your glossary
For each term or concept, write an explanation in your own words and add an example from this lesson. Check your explanation against the lesson resources.
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Resources
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KDE student outcomes
Unit-level context for this lesson · Course 113605
View aligned outcomes (2)
- #20 Explore the components of game structure.
- #27 Explain in-game economies, motivators, and reward systems.
Alignment from Master Lesson Plans v3.5. These are instructional targets; completing a resource does not by itself establish mastery.