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Key Terms — Branching Narratives & Choice Architecture

Course 2: Game Design & Development Principles / Unit 5: Game Design Storytelling & Nonlinear Narratives / Lesson 2: Branching Narratives & Choice Architecture

Vocabulary focus

Branching Narrative, Choice Architecture, Illusion of Choice, Consequence, Narrative Tree, Moral Alignment, Multiple Endings, Player Agency, Decision Point, Dialogue Tree

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Term or concept My explanation Example
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Resources

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KDE student outcomes

Lesson-specific planned alignment · Course 113605

View aligned outcomes (3)
  • #21 Analyze the essentials of storytelling.
  • #22 Write an outline of a nonlinear story.
  • #38 Explain basic logic statements such as if/then and cause/effect.

Alignment from Master Lesson Plans v3.5. These are instructional targets; completing a resource does not by itself establish mastery.