Daily Bell Ringer — Sprite Behaviors and Animation Studio
Course 2: Game Design & Development Principles / Unit 8: Visual Design & 2D Game Design (Game UI & Art) / Lesson 5: Sprite Behaviors and Animation Studio
Before we begin
What do you already know about Sprite Behaviors and Animation Studio? Describe one question you want to investigate.
Record your initial thinking. Be ready to explain your reasoning and revisit your response after the lesson.
Discuss and submit in Google Classroom
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KDE student outcomes
Unit-level context for this lesson · Course 113605
View aligned outcomes (3)
- #17 Explain the principles of visual design.
- #18 Explain the elements of design.
- #19 Analyze artwork/designs for specific design theories.
Alignment from Master Lesson Plans v3.5. These are instructional targets; completing a resource does not by itself establish mastery.