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Student Handout — Return Values, Scope (Local vs Global), & Code Reusability

Course 3: Introduction to Programming / Unit 5: Modular Programming & User-Defined Methods / Lesson 2: Return Values, Scope (Local vs Global), & Code Reusability

Variable Scope & Return Values Reference.

Name: ____________________ Date: ____________________

Explore and practice

Variable scope presentation, return value tracing lab, and modular utility building.

Record your work

Describe what you tried, show your work or attach your artifact, and explain what your evidence demonstrates.

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Use the vocabulary

Return Value, Local Scope, Global Scope, Name Space, Code Reusability, Side Effect, Function Output, Lifetime, Variable Binding, Encapsulation

Use relevant terms above to explain one part of your work.

Check and reflect

  • I completed the assigned activity and recorded my work.
  • I used lesson vocabulary accurately.
  • I can explain one thing I learned and one question I still have.

Discuss and submit in Google Classroom

Use this site to read, watch, and get shared learning materials. Keep completed work, questions, and comments in your class on Google Classroom.

Open Google Classroom

Choose your class and the assignment named by your teacher.

KDE student outcomes

Unit-level context for this lesson · Course 110201

View aligned outcomes (1)
  • #8 Design and develop programs that implement user-defined methods and modular programming.

Alignment from Master Lesson Plans v3.5. These are instructional targets; completing a resource does not by itself establish mastery.