Daily Bell Ringer — Categories of Game Mechanics & Victory Conditions
Course 2: Game Design & Development Principles / Unit 6: Game Design Mechanics, Rules & Documentation / Lesson 1: Categories of Game Mechanics & Victory Conditions
Before we begin
What is the difference between an primary movement mechanic and an objective victory condition?
Record your initial thinking. Be ready to explain your reasoning and revisit your response after the lesson.
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KDE student outcomes
Lesson-specific planned alignment · Course 113605
View aligned outcomes (4)
- #25 Develop objectives and outcomes for a game.
- #35 Research victory condition mechanics of a game.
- #37 Incorporate game mechanics into a game.
- #38 Explain basic logic statements such as if/then and cause/effect.
Alignment from Master Lesson Plans v3.5. These are instructional targets; completing a resource does not by itself establish mastery.