Student Handout — Categories of Game Mechanics & Victory Conditions
Course 2: Game Design & Development Principles / Unit 6: Game Design Mechanics, Rules & Documentation / Lesson 1: Categories of Game Mechanics & Victory Conditions
Mechanics & Victory Condition Reference Guide.
Name: ____________________ Date: ____________________
Explore and practice
Mechanics taxonomy lecture, victory condition analysis lab, and combination exercise.
Record your work
Describe what you tried, show your work or attach your artifact, and explain what your evidence demonstrates.
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Use the vocabulary
Game Mechanics, Victory Condition, Movement Mechanic, Combat System, Objective, Loss Condition, Mechanics Taxonomy, Primary Mechanic, Secondary Mechanic, Rule Trigger
Use relevant terms above to explain one part of your work.
Check and reflect
- I completed the assigned activity and recorded my work.
- I used lesson vocabulary accurately.
- I can explain one thing I learned and one question I still have.
Resources
Lesson assets
Worksheet: Unit Attributes and Combat Logic
Open Worksheet: Unit Attributes and Combat Logic (DOCX · new tab)