Student Handout — Elements & Principles of Visual Design in Games
Course 2: Game Design & Development Principles / Unit 8: Visual Design & 2D Game Design (Game UI & Art) / Lesson 1: Elements & Principles of Visual Design in Games
Visual Design Principles Cheat Sheet.
Name: ____________________ Date: ____________________
Explore and practice
Visual principles lecture, color theory lab, and screenshot critique exercise.
Record your work
Describe what you tried, show your work or attach your artifact, and explain what your evidence demonstrates.
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Use the vocabulary
Visual Design, Color Contrast, Focal Point, Color Theory, Palette, Visual Balance, Scale, Texture, Line, Composition
Use relevant terms above to explain one part of your work.
Check and reflect
- I completed the assigned activity and recorded my work.
- I used lesson vocabulary accurately.
- I can explain one thing I learned and one question I still have.