Daily Bell Ringer — Elements & Principles of Visual Design in Games
Course 2: Game Design & Development Principles / Unit 8: Visual Design & 2D Game Design (Game UI & Art) / Lesson 1: Elements & Principles of Visual Design in Games
Before we begin
How does color contrast guide a player's eye toward interactive objects?
Record your initial thinking. Be ready to explain your reasoning and revisit your response after the lesson.
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KDE student outcomes
Unit-level context for this lesson · Course 113605
View aligned outcomes (3)
- #17 Explain the principles of visual design.
- #18 Explain the elements of design.
- #19 Analyze artwork/designs for specific design theories.
Alignment from Master Lesson Plans v3.5. These are instructional targets; completing a resource does not by itself establish mastery.