Student Handout — Creating 2D Sprites, Environments, & Tilemaps
Course 2: Game Design & Development Principles / Unit 8: Visual Design & 2D Game Design (Game UI & Art) / Lesson 2: Creating 2D Sprites, Environments, & Tilemaps
2D Sprite & Tilemap Creation Guide.
Name: ____________________ Date: ____________________
Explore and practice
Sprite editing software demo, tilemap creation studio, and animation frame exercise.
Record your work
Describe what you tried, show your work or attach your artifact, and explain what your evidence demonstrates.
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Use the vocabulary
2D Sprite, Tilemap, Grid Alignment, Sprite Sheet, Pixel Art, Animation Frame, Collision Mask, Tileset, Layering, Texture Atlas
Use relevant terms above to explain one part of your work.
Check and reflect
- I completed the assigned activity and recorded my work.
- I used lesson vocabulary accurately.
- I can explain one thing I learned and one question I still have.