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Daily Bell Ringer — Creating 2D Sprites, Environments, & Tilemaps

Course 2: Game Design & Development Principles / Unit 8: Visual Design & 2D Game Design (Game UI & Art) / Lesson 2: Creating 2D Sprites, Environments, & Tilemaps

Before we begin

What is grid alignment and why is it essential for tilemaps?

Record your initial thinking. Be ready to explain your reasoning and revisit your response after the lesson.

Discuss and submit in Google Classroom

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KDE student outcomes

Lesson-specific planned alignment · Course 113605

View aligned outcomes (3)
  • #17 Explain the principles of visual design.
  • #18 Explain the elements of design.
  • #19 Analyze artwork/designs for specific design theories.

Alignment from Master Lesson Plans v3.5. These are instructional targets; completing a resource does not by itself establish mastery.