Key Terms — Delivering a Game Showcase & Peer Playtest Feedback Presentation
Course 2: Game Design & Development Principles / Unit 12: Presenting Deliverables To An Audience & Game Pitch / Lesson 3: Delivering a Game Showcase & Peer Playtest Feedback Presentation
Vocabulary focus
Game Showcase, Presentation Delivery, Public Speaking, Peer Feedback, Critical Reception, Mock Pitch, Presentation Rubric, Q&A Session, Live Demo, Visual Communication
Build your glossary
For each term or concept, write an explanation in your own words and add an example from this lesson. Check your explanation against the lesson resources.
| Term or concept | My explanation | Example |
|---|---|---|
| ________________ | ________________ | ________________ |
| ________________ | ________________ | ________________ |