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Daily Bell Ringer — Women in STEM & Pioneer Game Designers

Course 2: Game Design & Development Principles / Unit 3: CS Career Options, Pathways & Industry Roles / Lesson 3: Women in STEM & Pioneer Game Designers

Before we begin

Name one pioneering female figure in early computer science or game development history.

Record your initial thinking. Be ready to explain your reasoning and revisit your response after the lesson.

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KDE student outcomes

Unit-level context for this lesson · Course 113605

View aligned outcomes (8)
  • #5 Evaluate the contributions of individual game designers and developers.
  • #6 Explore careers as a game artist and sound designer.
  • #7 Describe the role of a game designer.
  • #8 Explore careers as a game developer.
  • #9 Describe career pathways in quality assurance/testing.
  • #10 Explain the role of the producer.
  • #11 Explain the career path of an independent developer.
  • #12 Research salary structures in the industry.

Alignment from Master Lesson Plans v3.5. These are instructional targets; completing a resource does not by itself establish mastery.