Key Terms — Women in STEM & Pioneer Game Designers
Course 2: Game Design & Development Principles / Unit 3: CS Career Options, Pathways & Industry Roles / Lesson 3: Women in STEM & Pioneer Game Designers
Vocabulary focus
Women in STEM, Pioneer, Industry Diversity, Computer History, Trailblazer, Representation, Inclusivity, Historical Impact, Engineering, Role Model
Build your glossary
For each term or concept, write an explanation in your own words and add an example from this lesson. Check your explanation against the lesson resources.
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Resources
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KDE student outcomes
Unit-level context for this lesson · Course 113605
View aligned outcomes (8)
- #5 Evaluate the contributions of individual game designers and developers.
- #6 Explore careers as a game artist and sound designer.
- #7 Describe the role of a game designer.
- #8 Explore careers as a game developer.
- #9 Describe career pathways in quality assurance/testing.
- #10 Explain the role of the producer.
- #11 Explain the career path of an independent developer.
- #12 Research salary structures in the industry.
Alignment from Master Lesson Plans v3.5. These are instructional targets; completing a resource does not by itself establish mastery.