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Student Handout — Reward Systems, Motivators, & Risk vs. Reward

Course 2: Game Design & Development Principles / Unit 4: Game Design Core Loop & Systems / Lesson 3: Reward Systems, Motivators, & Risk vs. Reward

In-Game Economies & Reward Schedules Handout.

Name: ____________________ Date: ____________________

Explore and practice

Player psychology lecture, economy design lab, and risk/reward balance exercise.

Record your work

Describe what you tried, show your work or attach your artifact, and explain what your evidence demonstrates.

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Use the vocabulary

Intrinsic Motivator, Extrinsic Reward, Risk vs Reward, In-Game Economy, Reward Schedule, Currency, Resource Management, Variable Ratio, Progression System, Player Psychology

Use relevant terms above to explain one part of your work.

Check and reflect

  • I completed the assigned activity and recorded my work.
  • I used lesson vocabulary accurately.
  • I can explain one thing I learned and one question I still have.

Resources

Lesson assets

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KDE student outcomes

Lesson-specific planned alignment · Course 113605

View aligned outcomes (2)
  • #27 Explain in-game economies, motivators, and reward systems.
  • #36 Discuss the relationship between game mechanics and game complexity and interactions.

Alignment from Master Lesson Plans v3.5. These are instructional targets; completing a resource does not by itself establish mastery.