Student Handout — Reward Systems, Motivators, & Risk vs. Reward
Course 2: Game Design & Development Principles / Unit 4: Game Design Core Loop & Systems / Lesson 3: Reward Systems, Motivators, & Risk vs. Reward
In-Game Economies & Reward Schedules Handout.
Name: ____________________ Date: ____________________
Explore and practice
Player psychology lecture, economy design lab, and risk/reward balance exercise.
Record your work
Describe what you tried, show your work or attach your artifact, and explain what your evidence demonstrates.
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Use the vocabulary
Intrinsic Motivator, Extrinsic Reward, Risk vs Reward, In-Game Economy, Reward Schedule, Currency, Resource Management, Variable Ratio, Progression System, Player Psychology
Use relevant terms above to explain one part of your work.
Check and reflect
- I completed the assigned activity and recorded my work.
- I used lesson vocabulary accurately.
- I can explain one thing I learned and one question I still have.
Resources
Lesson assets
Worksheet: Economy and Terrain Systems
Open Worksheet: Economy and Terrain Systems (DOCX · new tab)