Student Handout — Translating Paper Rules into Digital Game Structures
Course 2: Game Design & Development Principles / Unit 7: Transferring a Paper Prototype into A Digital Game / Lesson 3: Translating Paper Rules into Digital Game Structures
Paper-to-Digital Logic Translation Guide.
Name: ____________________ Date: ____________________
Explore and practice
Pseudocode translation demonstration, state machine mapping, and digital engine setup.
Record your work
Describe what you tried, show your work or attach your artifact, and explain what your evidence demonstrates.
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Use the vocabulary
Digital Translation, Pseudocode Logic, State Machine, Randomization, Game Engine Setup, Rule Encoding, Digital Prototype, Variable State, Logic Conversion, Event Trigger
Use relevant terms above to explain one part of your work.
Check and reflect
- I completed the assigned activity and recorded my work.
- I used lesson vocabulary accurately.
- I can explain one thing I learned and one question I still have.