Student Handout — Writing Technical Design Documents (TDD) & Game Design Documents (GDD)
Course 2: Game Design & Development Principles / Unit 6: Game Design Mechanics, Rules & Documentation / Lesson 3: Writing Technical Design Documents (TDD) & Game Design Documents (GDD)
Master Game Design Document (GDD) Template.
Name: ____________________ Date: ____________________
Explore and practice
GDD template walkthrough, section-by-section drafting studio, and peer review lab. CainOnGames video: Setting, Story and Systems in That Order (discussion and analysis).
Record your work
Describe what you tried, show your work or attach your artifact, and explain what your evidence demonstrates.
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Use the vocabulary
Game Design Document (GDD), Technical Design Document (TDD), High Concept, Feature Set, Target Demographic, Art Style Guide, Game Architecture, Specification, Template, Pitch Outline
Use relevant terms above to explain one part of your work.
Check and reflect
- I completed the assigned activity and recorded my work.
- I used lesson vocabulary accurately.
- I can explain one thing I learned and one question I still have.
Resources
Setting, Story and Systems in That Order
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Watch on YouTube (opens in a new tab)
Lesson assets
Game Design Document: Reverse-Engineering Project
Open Game Design Document: Reverse-Engineering Project (DOCX · new tab)