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Key Terms — If/Then Logic, Cause-and-Effect, & Execution Diagrams

Course 2: Game Design & Development Principles / Unit 10: Logic, Boolean Operators & Math for Game Developers / Lesson 1: If/Then Logic, Cause-and-Effect, & Execution Diagrams

Vocabulary focus

If/Then Logic, Cause-and-Effect, Execution Diagram, Logic Flow, Decision Branch, Trigger, Conditional Rule, Program Flow, Event Execution, State Transition

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Term or concept My explanation Example
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Resources

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KDE student outcomes

Lesson-specific planned alignment · Course 113605

View aligned outcomes (4)
  • #38 Explain basic logic statements such as if/then and cause/effect.
  • #45 Use logical thinking to create a diagram of code execution.
  • #57 Summarize the behavior of an algorithm.
  • #58 Determine if a given algorithm successfully solves a stated problem.

Alignment from Master Lesson Plans v3.5. These are instructional targets; completing a resource does not by itself establish mastery.