Student Handout — If/Then Logic, Cause-and-Effect, & Execution Diagrams
Course 2: Game Design & Development Principles / Unit 10: Logic, Boolean Operators & Math for Game Developers / Lesson 1: If/Then Logic, Cause-and-Effect, & Execution Diagrams
Logic Statements & Flow Diagramming Worksheet.
Name: ____________________ Date: ____________________
Explore and practice
If/then logic direct instruction, flow diagramming studio, and execution tracing exercise.
Record your work
Describe what you tried, show your work or attach your artifact, and explain what your evidence demonstrates.
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Use the vocabulary
If/Then Logic, Cause-and-Effect, Execution Diagram, Logic Flow, Decision Branch, Trigger, Conditional Rule, Program Flow, Event Execution, State Transition
Use relevant terms above to explain one part of your work.
Check and reflect
- I completed the assigned activity and recorded my work.
- I used lesson vocabulary accurately.
- I can explain one thing I learned and one question I still have.