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Daily Bell Ringer — System Mapping, Dependencies, and Cause-and-Effect Logic (IFTT)

Course 2: Game Design & Development Principles / Unit 4: Game Design Core Loop & Systems / Lesson 2: System Mapping, Dependencies, and Cause-and-Effect Logic (IFTT)

Before we begin

How does changing one variable (like player jump height) impact other game systems?

Record your initial thinking. Be ready to explain your reasoning and revisit your response after the lesson.

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KDE student outcomes

Lesson-specific planned alignment · Course 113605

View aligned outcomes (3)
  • #20 Explore the components of game structure.
  • #38 Explain basic logic statements such as if/then and cause/effect.
  • #45 Use logical thinking to create a diagram of code execution.

Alignment from Master Lesson Plans v3.5. These are instructional targets; completing a resource does not by itself establish mastery.